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Devlog
Submission to Holistic3D Lockdown Game Jam
Chemtrail Attack
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Devlog
Code
April 27, 2020
by
pauvictor
1
The game has been coded in c# using Unity 2019.3. The build in WebGl is missing shadows. The main challenge was to get the imported models from Unity to render correctly (it was the first time I tried...
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Graphics
April 27, 2020
by
pauvictor
Assets created in Blender in a couple of hours Everything started as a cube except the guns. Initially was planning to use both for difficult enemies, but finally I ended up using only one. Models are...
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